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2041  MEGAMI TENSEI™ Uncensored / IMAGINE Online / Re: STICKY: Playdates and trading in here! on: November 27, 2007, 07:25:13 AM
The game doesn't seem solo-able to me, unless you sacrifice a lot to make your char specialized to the task.

Quote
Still would be nice if they translated it....which brings me to ask,has anyone heard of any group translators or private servers maybe,who have attempted to translate Imagine?

The Globe clan has an impressive Wiki in English, which was coming along swimmingly until their people decided to be stingy and not share. I asked for a password, but was denied access. The Japanese wiki is quite nice. I have no problems using it being semi-fluent, but the Globe's wiki had much cleaner and larger resolution graphics, and was better organized and cross referenced in the usual wiki mold.
2042  Be Your True Mind / Find Your Voice / Re: Staff Updates on: November 26, 2007, 09:49:33 AM
The current Megaten Haven "staffers" last I was familiar with it, were by no means a stable or suitably professional crew. The presentation of this site is much better, however it is understandible not to setup another Wiki. The English Megaten community have never really been able to get their horses together on properly archiving the Megaten universes.

You should consult with the Megaten Haven people, and talk about sharing the Wiki, along with any other fansites who want to create resevoires of game information. That way at least if any site folds, then someone can keep the Wiki alive.

Before adding to your own site database, you should always add to a Wiki first and let the info ferment for a while, or at the least make sure there is a section in the Wiki for what you want to document.

You should also always pay attention to the whatever chosen central Wiki's update logs.

Whatever you do, just don't waste the community's time by doing it halfway or half-ass. Wiki's are great for pooling the human resources of a community. Also the best sources you can find are typically text FAQs, as they are the only format compilers can count on persisting as the internet evolve.  So copying info from FAQs to a hypertext archive should be your primary order of business. You should comb Japanese sources as well, which can be great sources of ingame art and stats, and shuld be the primary source for any archive as most of the franchise remains a Japanese exclusive offering, and many of the most knowledgible players you'll find favor the Japanese releases.

Play your cards right at this moment, and you could easily become the premier community hub. Get your visitors up, and if users won't donate, throw up some ads and make yourself some money. The internet doesn't pay for itself. I've known times when the Megaten community was overflowing with netizens. One of the Megaten games was dubbed best RPG of the year not too many years ago. There is no reason why that audience isn't out there somewhere looking for resources and community.

Personally with Imagine on the horizon, this feels like it should be a new dawn for Megatendom. Imagine is the best cannon title I've seen since Megaten 2. People should be playing it. For me, playing a game in Japanese was always half the appeal of Megaten for some reason. It is a meta game that adds a whole new layer of discovery. You neo-fans are just too lazy and pampered to get into the game.

editted: No I wouldn't personally add anything to a Wiki other than criticism and suggestions. My lifestyle just doesn't permit these sorts of diversions. I think it would be awesome to compile the collective knowledge base of the community however, in a hypertext format, and in one easy to use and look at repository. Most of the info is already out there. It just needs to be organized. Well, I might help a little with translation and explaination if anyone wants to seriously take on the Famicom games.
2043  Be Your True Mind / Find Your Voice / Re: Staff Updates on: November 26, 2007, 03:51:50 AM
Woahh, passing up the battle posts. If you are serious, you should setup a Wiki open to all members. You can keep the front page stuff along with the Wiki, for ease of presentation, but you will find that over time the Wiki information will be much better and more informed then whatever single individuals can maintane. Then you can simply copy from the wiki into your home brew presentation.

As for SMT2, I'm not a big fan, but Hawk (Haku) was the hero's Valhalla Colloseum Fighter name. (think professional wrestling)

Aleph is simply the default player name. Rather than confusing visitors, its best to refer to this character in all games as the hero and heroine. (law/chaos hero in SMT1 -- also using the default names pushes your alignment to law, unless you re-enter them manually)
2044  Be Your True Mind / The Turnstile / Re: What's with the low post count? on: November 24, 2007, 06:37:26 AM
That's extremely selfish if true. One more reason to be ashamed.
2045  MEGAMI TENSEI™ Uncensored / Tokyo 202X / Re: SMT1 help on: November 24, 2007, 06:36:42 AM
Weirdness.
2046  MEGAMI TENSEI™ Uncensored / Tokyo 202X / Re: SMT1 help on: November 23, 2007, 06:09:40 AM
Its been a long time, ages actually. I don't remember such a fake ID. You might need an ID to enter the bar in Shinjuku and meet the resistance people, or to enter their hideout in the basement. Have you done the whole Shinjuku Coup sequence?
2047  Be Your True Mind / The Turnstile / Re: What's with the low post count? on: November 23, 2007, 12:58:09 AM
I honestly think most of the serious fanbase are scared away by all the characters drawn out after English localization became a reality.

The English speaking Megaten world has never been the same since. Most simply refuse to participate, which I find disappointing myself, but understandible.

Then again, maybe we just had more to talk about when everyone was trying to play Japanese games, and needed help to progress despite the language barrier. But then no one is publically discussing Imagine, which I find shameful personally.
2048  MEGAMI TENSEI™ Uncensored / IMAGINE Online / Anyone figured out the new "private klan rooms"? on: November 12, 2007, 10:23:13 PM
The new update banner says ”クラン専用ルーム”. Can anyone share how this works? I noticed klan centric areas were added to megatenonline.com, advertised as free bulletin boards and other community amenities. However this seems a far cry from ”クラン専用ルーム”.
2049  MEGAMI TENSEI™ Uncensored / Nirvana / Re: Kagatuchi and Magnetite, Whats the difference? on: November 03, 2007, 09:28:58 PM
Magnetite is used in Megaten, Shin Megaten, Devil Summoner, Majin Tensei, Imagine, and probably a lot of other games which use the traditional Demon Summoning device.
2050  MEGAMI TENSEI™ Uncensored / Nirvana / Re: Kagatuchi and Magnetite, Whats the difference? on: November 03, 2007, 10:32:09 AM
I'm fairly certain Avatar Tuner is the subtitle for DDS regardless of localization, though I've steered clear of those games myself.

Magnetite is basically demon food, presumably left after the demon dissipates from the material realm like ectoplasm or something. I like to think of it as purple cocaine, but presumably it is compacted o crystalized into rocks as well, otherwise it would be a mess to pickup after a demon "dies".

The original novels say all humans have trace amounts of magnetite in their body, and humans who are used as mediums by demons, because their birth astrology aligns with the demons astrology presumably, have much higher concentrations of magnetite in their body. The basis for magnetite is in the original novels demons require magnetic fields as well as computers to be summoned. However somehow Kerberos appears not to -- the only excuse being he is a weaker demon, and if  you want to speculate: just maybe Nakajima being a medium for Izanagi has enough magnetite in his body to summon Kerberos on spot. The "Magneitite" concept is not introduced until the second novel I believe, previously magnetic fields were used exclusively, which have the same effect as magnetite presumably.
2051  MEGAMI TENSEI™ Uncensored / IMAGINE Online / Re: New Skills on: November 02, 2007, 09:15:45 PM
Lots of useful new info added in Katagai's skill faq:

http://www.gamefaqs.com/computer/doswin/file/921999/50126
2052  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: request... on: November 02, 2007, 11:54:39 AM
Wow, the art for these games is so juvenile. I'm glad I've never tried any of them now. I don't mind the generic demon designs in the new games, but the game specific content is always retarded. Kazuma is incontinent I think. Japan scares me, and I'm a diehard Japanese gamer. I don't know what to think anymore. Someone please put FF out of its misery, and keep it out of my Megaten.
2053  MEGAMI TENSEI™ Uncensored / IMAGINE Online / Re: STICKY: Playdates and trading in here! on: November 02, 2007, 10:12:39 AM
Are there any ingame benefits to clan affiliation other than clan chat and solidarity name tags?

I'm considering helping to organize a much more exclusive English as a first language clan somewhere down the road, if we can rangle enough founding members. It will be fairly strict however in one way or another as long as I'm involved.
2054  MEGAMI TENSEI™ Uncensored / Nirvana / Re: Would anyone be interested in any game data ? on: October 31, 2007, 05:34:47 PM
Apparently Imagine uses a common file model file format for somethings:

http://sourceforge.net/project/shownotes.php?release_id=524738&group_id=149157
2055  MEGAMI TENSEI™ Uncensored / IMAGINE Online / Re: STICKY: Playdates and trading in here! on: October 31, 2007, 10:32:42 AM
Or you can just post if you are playing Imagine.
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