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Author Topic: Persona 3 (Read 68137 times)
Kakizaki
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Kakizaki phones it in,
 « on: March 08, 2006, 11:01:26 AM »
http://www.ga-forum.com/showthread.php?t=89409

Some scans.  I can only assume KK's absence means he is working on SMT4 ??? ? ?



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Tony
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Tony phones it in,
 « Reply #1 on: March 08, 2006, 03:43:13 PM »
Wow, I didn't expect to hear about this so soon. I was reading comments by Atlus recently that the next Persona title might go to PS2 instead of PS3 and here we are. Freaking awesome.

Thanks for posting this :D

I posted the images on www.digitaldevildb.com so that they're on something a bit more stable. Too many times I go back to an image like that on a free image host only to find it blocked for bandwidth use...




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Cho
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Cho phones it in,
 « Reply #2 on: March 08, 2006, 04:39:07 PM »
The trailer:
@ Youtube:
http://youtube.com/watch?v=M1Ie0uHI9jA

Zipped (not my webspace, please use gently):
http://www.shinetworks.net/cgi-bin/snup/src/up17440.zip_q5Xvub06qgdVy0ipXUi5/up17440.zip

90~MBs.



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Cho has 59 Posts (+10/-0 Karma)
Tony
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Tony phones it in,
 « Reply #3 on: March 08, 2006, 05:12:07 PM »
Quote from: Cho

Cool, thanks. I don't have a problem hosting that on D3 later on once I get home. Can't wait to see it.

Edit - The file is linked to on www.digitaldevildb.com . I put it in a RAR this time and got it down to 80 MBs packed.




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Cho
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Cho phones it in,
 « Reply #4 on: March 08, 2006, 05:17:59 PM »
You'll also get to see why P3 may not see a stateside release.


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Argilla
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 « Reply #5 on: March 08, 2006, 05:55:03 PM »
It was like I was an anime...a really boring one at that. I can't believe Mike Shinoda is in this game! :O Will there be rock rap?


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Tony
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 « Reply #6 on: March 08, 2006, 05:57:32 PM »
You guys are very good at destroying my hopes for this game before I even get to see the movie :buh:



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Argilla
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 « Reply #7 on: March 08, 2006, 05:59:37 PM »
LOL! Don't worry, Tony! That's just how I feel about it(some are still really anticipating it) and I most likely won't get this one.^^;


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Cho
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Cho phones it in,
 « Reply #8 on: March 08, 2006, 08:19:15 PM »
I kinda agree. I mean, even though the first two Persona games were highschool themed, you only spend a small amount of time at school. Apparently, half the game is spent in school in this one.


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Cho has 59 Posts (+10/-0 Karma)
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 « Reply #9 on: March 08, 2006, 08:58:41 PM »
So...who's up to translating it for the rest of us? xDD


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Tony
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 « Reply #10 on: March 08, 2006, 09:51:55 PM »
http://www.rpgfan.com/news/2006/1129.html

This pretty much lines up everything you need to know. Even if I don't know Japanese, I'm glad some one like Chris does lol.

Quote
 Following a candid remark by Kazuyuki Yamai hinting at a brand new Persona game, Atlus today revealed what is now officially known as Persona 3. The PlayStation 2 title is produced and directed by Atlus veteran Katsura Hashino (who has worked on the Shin Megami Tensei series since Shin Megami Tensei ...if and served as director of Shin Megami Tensei III: Nocturne), while Shigenori Soejima (whose track record includes Devil Summoner: Soul Hackers, Persona 2, and Stella Deus) serves as character designer and art director.

 The game's protagonist is a high school student attending a private school on an island located close to the harbor city of Iwatodai. At first glance he lives a normal life as he attends school in the morning and then heads for the city to hang out with his friends in the afternoon. However, in the world of Persona 3 a day does not have 24 hours. In fact, every day at midnight the so-called Shadow Time begins. The lord of this time is the game's villain: A monster by the name of Shadow. While normal human beings don't realize its existence, the protagonist and his friends are apt at moving around in this Shadow Time. After being attacked by Shadow, the 17-year old acquires this ability and because of his extraordinary capability becomes the leader of a unit set up to defeat Shadow. Other playable characters include the protagonist's fellow Junpei Iori (who can summon the Persona Hermes) and the optimstic and cheerful heroine Yukari (whose Persona is known as Io).

 
During the day players will attend school and after the club activities in the afternoon they are able to move around freely in town, visiting various locations, such as the school, the station or the local Shinto Shrine.
At night, when the Shadow Time begins, the world around the protagonists changes and the battle for the future begins. A mysterious tower known as Tartaros Director also exists in this world. Hashino explains that the Shadow Time is basically an extension of the spiritual world highlighted in previous Persona games. Character designer Soejima mentions that it was his aim to create a world that was neither science-fiction nor fantasy-themed from the very beginning. Instead he wanted to create a stylish modern-day world. In total the game will cover a one-year period which translates into a playing time of more than 50 hours, according to Atlus. The game will try to emulate a student's life in a realistic way, by throwing exams, school festivals and illnesses such as a cold at the player.

 
An important aspect of the game are so-called Communities. If the player manages to befriend community NPCs, he can level up his community levels. A high community level will translate into being able to raise more powerful Personas.

 
Persona 3 will let players fuse multiple Personas. Therefore the player needs to bring two or more Persona cards to the Velvet Room. Those Persona cards can be obtained by defeating Shadow in battle. Once the player obtains a new Persona card, the creature residing within the card can be summoned. After a victorious fight, players might have to choose among five different Persona cards. Up to four party members can take part in a battle.

 
Persona 3 is currently 75% complete and on track for a July 13th release in Japan.  

In some ways it sounds interesting, in some ways I'm sceptical... It does kind of sound like a random anime to me, which is a bit of a turn-off. At the same time, I suppose the other titles in the series pretty much did too. It's surprising that Kaneko wasn't more involved... Although, if anything, I'd imagine a lot of it had to do with his heavier work on Devil Summoner for PS2 -- if this game is 75% done, their development time would have obviously been overlapping at points.




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Tony has 485 Posts (+10/-0 Karma)
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Cho phones it in,
 « Reply #11 on: March 08, 2006, 10:39:32 PM »
Yeah, the storyline sounds like ass.

However, let us all recall Digital Devil Saga 1's storyline:
Tribes fight in a crappy land known as the Junkyard, the winning tribe will be able to enter Nirvana. One day, a mysterious girl appears on the battle field and awakens something deep within the warriors."

Some of the sequences are neat, but the fact that Emo McHeroson wasn't phased by the COFFINS EVERYWHERE AT ALL is kind of strange.




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Cho has 59 Posts (+10/-0 Karma)
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 « Reply #12 on: March 09, 2006, 01:06:28 AM »
Quote from: Tony

However, in the world of Persona 3 a day does not have 24 hours. In fact, every day at midnight the so-called Shadow Time begins. The lord of this time is the game's villain: A monster by the name of Shadow. While normal human beings don't realize its existence, the protagonist and his friends are apt at moving around in this Shadow Time


Lmao. It's hard to be original these days.

http://www.amazon.com/gp/product/0060519517/sr=8-2/qid=1141884292/ref=pd_bbs_2/002-5193040-4908041?%5Fencoding=UTF8

I want to play it, but we'll probably never see a stateside release for the obvious reasons. =P



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Argilla
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Argilla phones it in,
 « Reply #13 on: March 09, 2006, 05:44:11 AM »
I have to agree with Cho on how cliche and crappy DDS's story sounds at first but at least that game caught my eye. I'm not sure but it just doesn't look like a Persona game to me.o_O; If anything, I probably would have thought it was just some random uninteresting game if I didn't see the title slapped on it. Oh wait, I still think it is. D: (Yay, were in SCHOOL!)

It could be the whole anime thing that's quite a turn-off but Persona 2: IS&EP also used anime scenes and I still love those games.



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Tony
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Tony phones it in,
 « Reply #14 on: March 09, 2006, 10:15:37 AM »
I really don't know that that whole "suicide" aspect of this title will be a major issue. It's hard to say. If this was Final Fantasy and selling 3 million copies in each territory, it would be more of a problem... but we're talking about a Megaten related game that would, at best, be an underground hit in the US. Considering some of the things about God in Nocturne and DDS2, really nothing was discussed or argued against about it at all.

For one, he obviously doesn't really shoot himself in a normal sense. The video shows that much and obviously shows him doing things afterwards. I've played a few games where there's a possibility of the character killing himself (Indigo Prophecy, Call of the Cthulu, etc) and no one really talked about it at all. Granted, they involved adults, but if the game came out here it would be rated M either way and possibly avoid this.

I mean, honestly, is this really much worse than running over forty cops in GTA? Shooting arms off and slicing corpses up till your heart's content in Soldier of Forture? Shooting people and monsters with shotguns until they explode in countless other games? I honestly don't think so.

There's also the possibility of changing that. I mean, we are talking about the company that made Mark into a black kid with a yellow baseball cap. The release of DQ8 was substantially altered as well; going so far as altering the main character in battle in certain situations. It's not out of the realm of possibility.




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